City: Lêno-îzè Sêdè

Lêno-îzè Sêdè

Lêno-îzè Sêdè
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceTëomjinèna Zone
RegionGinisunadizi Moor
Founded852
Community LeaderLord Gareshê
Area21 km2 (8 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation5696 m (18687 ft)
Average Yearly Precipitation132 cm/y (51 in/y)
Population5041
Population Density240 people per km2 (630 people per mi2)
Town AuraSummoning
Naming
Native nameLêno-îzè Sêdè
Pronunciation/ˈlɘno/ /ˈɪzè/
Direct Translation[loaf] [bullet]
Translation[Not Yet Translated]

Lêno-îzè Sêdè (/ˈlɘno/ /ˈɪzè/ [loaf] [bullet]) is a subtropical City located in the Tëomjinèna Zone of the Engineer's Guild.

The name Lêno-îzè Sêdè is derived from the Goblin language, as Lêno-îzè Sêdè was founded by Treli, who was culturaly Iron Elf.

Climate

Lêno-îzè Sêdè has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a pleasant 22°C (71°F). Lêno-îzè Sêdè receives an average of 132 cm/y (51 in/y) of precipitation, most of which comes in the form of rain during the spring. Lêno-îzè Sêdè covers an area of nearly 21 km2 (8 mi2), and an average elevation of 5696 m (18687 ft) above sea level.

Overview

Lêno-îzè Sêdè was founded durring the late 10th century, by Treli. The establishment of Lêno-îzè Sêdè suffered from many setbacks, delays, and obsticles, most notably a group of Lêno-îzè Sêdè which required millitary assistance exterminate before the community could finish being built.

Lêno-îzè Sêdè was built using the conventions of Iron Elf durring the late 10th century. Naturaly, all settlmentss have their own look to them, and Lêno-îzè Sêdè is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Lêno-îzè Sêdè is buildings have been located at convienant points along the lake Lêno-îzè Sêdè was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the premissive paverstone streets flow where they are able to be made rather than folowing the most convienant paths. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Lêno-îzè Sêdè's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Unfortuantly, these top tier civilian fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Lêno-îzè Sêdè has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Lêno-îzè Sêdè ’s existence has dried up and the city is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Lêno-îzè Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lêno-îzè Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lêno-îzè Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lêno-îzè Sêdè's parks.

Lêno-îzè Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lêno-îzè Sêdè.

Lêno-îzè Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lêno-îzè Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lêno-îzè Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lêno-îzè Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lêno-îzè Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lêno-îzè Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lêno-îzè Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lêno-îzè Sêdè's public wards, blessings, and other arcane systems.

Lêno-îzè Sêdè possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Lêno-îzè Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lêno-îzè Sêdè's natural decorations nor waterways.

Lêno-îzè Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lêno-îzè Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lêno-îzè Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lêno-îzè Sêdè's garrison was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Lêno-îzè Sêdè there is no wind.

The Trailgaunt near Lêno-îzè Sêdè are known to be more aggressive than normal.

Lêno-îzè Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves creating small tokens to channel Summoning energies of tier 3 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 9
  • Farmers: 15
  • Farm Laborer: 28
  • Hunters: 20
  • Milk Maids: 12
  • Ranchers: 7
  • Ranch Hands: 13
  • Shepherds: 13
    • Farmland: 20365 m2
    • Cattle and Similar Creatures: 1260
    • Poultry: 15123
    • Swine: 1008
    • Sheep: 50
    • Goats: 10
    • Horses, Mounts, and Beasts of Burden: 504

Craftsmen

  • Arms and Toolmakers: 9
  • Blacksmiths: 12
  • Bookbinders: 6
  • Buckle-makers: 6
  • Cabinetmakers: 11
  • Candlemakers: 16
  • Carpenters: 15
  • Clothmakers: 12
  • Coach and Harness Makers: 5
  • Coopers: 12
  • Copper, Brass, Tin, Zinc, and Lead Workers: 7
  • Copyists: 4
  • Cutlers: 4
  • Fabricworkers: 12
  • Farrier: 24
  • Furriers: 3
  • Glassworkers: 18
  • Gunsmiths: 11
  • Harness-Makers: 4
  • Hatters: 9
  • Hosiery Workers: 3
  • Jewelers: 5
  • Leatherwrights: 13
  • Locksmiths: 4
  • Matchstick makers: 8
  • Musical Instrument Makers: 7
  • Painters, Structures and Fixtures: 6
  • Paper Workers: 7
  • Plasterers: 6
  • Pursemakers: 8
  • Roofers: 5
  • Ropemakers: 5
  • Rugmakers: 4
  • Saddlers: 10
  • Scabbardmakers: 10
  • Scalemakers: 5
  • Scientific, Surgical, and Optical Instrument Makers: 3
  • Sculptors, Structures and Fixtures: 4
  • Shoemakers: 4
  • Soap and Tallow Workers: 16
  • Tailors: 37
  • Tanners: 6
  • Upholsterers: 7
  • Watchmakers: 6
  • Weavers: 15
  • Whitesmiths: 3

Merchants

  • Adventuring Goods Retellers: 3
  • Arcana Sellers: 3
  • Beer-Sellers: 6
  • Booksellers: 8
  • Butchers: 13
  • Chandlers: 12
  • Chicken Butchers: 13
  • Entrepreneurs: 5
  • Fine Clothiers: 12
  • Fishmongers: 14
  • Florists: 3
  • Potion Sellers: 7
  • Resellers: 20
  • Spice Merchants: 7
  • Wine-sellers: 10
  • Wheelwright: 7
  • Woodsellers: 4

Service workers

  • Bakers: 28
  • Barbers: 21
  • Coachmen: 7
  • Cooks: 19
  • Doctors: 11
  • Gamekeepers: 7
  • Grooms: 4
  • Hairdressers: 17
  • Healers: 13
  • Housekeepers: 13
  • Housemaids: 22
  • House Stewards: 15
  • Inns: 4
  • Laundry maids: 8
  • Maidservants: 17
  • Nursery Maids: 9
  • Pastrycooks: 18
  • Restaurateur: 21
  • Tavern Keepers: 21

Specialized Laborer

  • Ashworkers: 7
  • Bleachers: 4
  • Chemical Workers: 2
  • Coal Heavers: 10
  • In-Town Couriers: 11
  • Long Haul Couriers: 10
  • Dockyard Workers: 10
  • Gas Workers: 2
  • Hay Merchants: 4
  • Leech Collectors: 13
  • Millers: 10
  • Miners: 11
  • Oilmen and Polishers: 7
  • Postmen: 11
  • Pure Finder: 6
  • Skinners: 14
  • Sugar Refiners: 2
  • Tosher: 8
  • Warehousemen: 17
  • Watercarriers: 10
  • Watermen, Bargemen, etc.: 15

Skilled Laborers

  • Accountants: 6
  • Alchemist: 7
  • Clerk: 10
  • Dentists: 5
  • Educators: 14
  • Engineers: 7
  • Gardeners: 5
  • Mages: 3
  • Plumbers: 5
  • Pharmacist: 5
  • Professors: 2
  • Scientists: 3
  • Wizards: 2

Civil Servants

  • Adventurers: 4
  • Bankers: 6
  • Civil Clerks: 12
  • Civic Iudex: 5
  • Consultants: 3
  • Exorcist: 11
  • Fixers: 6
  • Kami Clerk: 10
  • Landlords: 9
  • Lawyers: 6
  • Legend Keepers: 8
  • Militia Officers: 38
  • Monks, Monastic: 18
  • Monks, Civic: 15
  • Historian, Oral: 11
  • Historian, Textual: 6
  • Policemen, Sheriffs, etc.: 11
  • Priests: 19
  • Rangers: 6
  • Rat Catchers: 7
  • Scholars: 8
  • Spiritualist: 9
  • Slayers: 2
  • Storytellers: 18
  • Military Officers: 19

Cottage Industries

  • Brewers: 14
  • Comfort Services: 20
  • Enchanters: 5
  • Herbalists: 5
  • Jaminators: 15
  • Needleworkers: 15
  • Potters: 8
  • Preserve Makers: 14
  • Quilters: 7
  • Seamsters: 31
  • Spinners: 14
  • Tinker: 5
  • Weaver: 14

Artists

  • Actors: 5
  • Architects: 1
  • Bards: 8
  • Costumers: 3
  • Dancers: 5
  • Drafters: 3
  • Engravers: 3
  • Fine Furniture Carpenters: 2
  • Glaziers: 5
  • Inlayers: 4
  • Musicians: 14
  • Painters, Art: 2
  • Playwrights: 5
  • Sculptors, Art: 4
  • Wood Carvers: 17
  • Writers: 20

Produce Industries

  • Butter Churners: 18
  • Canners: 16
  • Cheesmakers: 15
  • Ice Merchants: 2
  • Millers: 10
  • Picklers: 8
  • Smokers: 6
  • Stockmakers: 5
  • Tobacconists: 7
  • Tallowmakers: 10

1827 of Lêno-îzè Sêdè's population work within a Foundational Occupation.

2962 of Lêno-îzè Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 252 (5%) are noncontributers.

Points of Interest

Lêno-îzè Sêdè is reliant on an industry or product that has toxic or negative side-effects as part of its production. The good is extremely valuable, or the community is extremely desperate, and the side effects are endured as a necessary evil. It may be that their neighbors or lord are forcing them to produce the good so that they aren’t the ones suffering the cost.

Lêno-îzè Sêdè is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century Lêno-îzè Sêdè experienced an impossibly long, cold, and stormy winter unlike anything seen before. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Lêno-îzè Sêdè lost 136 people, and 264 livestock in the disaster.. The disaster is remembered as the Cursed Fates Screams, after the sounds of the winds.

History